Racial
- Blood Fury now increases your spell power instead of your spell damage.
Death Knight
Blood
- Death Strike now refunds health even if the attack misses or is parried/dodged.
- Veteran of the Third War now also reduces the cooldown of Outbreak by 30 sec.
- Abomination's Might now increases melee attack power by 10/20%, up from 5/10%. still increases ranged attack power by 5/10%.
- Blade Barrier has been revamped and is simpler - You take 2/4/6% less damage from all sources.
- Bone Shield now has 6 charges.
Frost Yeah ofc they gotta nerf HB again :D..
- Howling Blast now scales from 44% and 22% of Attack Power, down from 48% and 24% of AP.
Druid
Restoration
- Wild Growth healing value has been reduced by 20%.
Hunter
Survival
- Cobra Shot now has a 2 sec cast time, up from 1.5 sec.
Marksmanship
- Aimed Shot now has a 2.9 sec cast time, up from 2.4 sec.
- Kill Shot now scales from 45% of Ranged Attack Power, up from 30%.
- Chimera Shot now causes Nature damage. (Tooltip clarification)
- Trueshot Aura now increases melee attack power by 20% and ranged attack power by 10%.
Paladin
Retribution
- Blessing of Might now increases attack power by 20%.
Holy
- Divine Plea now grants a charge of Holy Power.
- Holy Radiance has been revamped - Imbues a friendly target with radiant energy, healing that target and all party or raid members within 10 yards for 50 to 61 and another 683 every 1 sec for 3 sec and grants a charge of Holy Power. 40 yd range, 40% of base mana, 3 sec cast
- Seal of Insight no longer restores the paladin's mana.
- Clarity of Purpose now also affects Holy Radiance.
- Infusion of Light now also affects Holy Radiance.
- Judgements of the Pure now also increases your mana regeneration from Spirit while in combat by 10/20/30%.
- Light of Dawn now heals up to 6 targets, up from 5.
- Paragon of Virtue now reduces the cooldown of Divine Protection by 15/30 sec, up from 10/20 sec.
- Speed of Light no longer reduces the cooldown of Holy Radiance.
- Tower of Radiance got an extra effect - In addition, casting Holy Radiance will always generate one charge of Holy Power.
Priest
Holy
- Divine Hymn now heals up to 5 targets, up from 3. Maximum of 20 heals, up from 12.
- State of Mind has been replaced with Heavenly Voice Increases the healing done by your Divine Hymn spell by 50/100%, and reduces the cooldown by 2.5/5 minutes.
Discipline
- Atonement now affect a friendly target within 100 yards, up from 15.
Rogue
Combat
- Backstab damage has been reduced by 50%. (This change is NOT in the official notes and could be a parsing error)
Assassination
- Ambush damage has been reduced by 48%. (This change is NOT in the official notes and could be a parsing error)
- Mutilate now deals 179% weapon damage, up from 150%. Damage no longer increased against poisoned targets.
Shaman
Elemental
- Elemental Fury now removes the cooldown from your Chain Lightning spell.
- Thunderstorm now also reduces the enemies movement speed by 40% for 5 sec.
- Wind Shear now has a 25 sec cooldown, up from 6 sec.
- Call of Flame no longer increase the duration of Flame Shock on Fire Nova damage.
- Lava Flows now increases critical strike damage bonus of Lava Burst by 8/16%, up from 6/12%.
- Reverberation now reduces the cooldown of Wind Shear by 10/20 sec.
Enhancement
- Flametongue Weapon now increases magical damage done by 5%, instead of increasing spell damage by 747.
- Lava Lash now deals 260% weapon damage, up from 200%.
- Mental Quickness has been slightly revamped - Your spell power is now equal to 55% of your attack power, and you no longer benefit from other sources of spell power. Also, your instant beneficial, damaging, and totem spells cost 75% less mana.
- Stormstrike no longer increases Nature damage against the target. Now grants you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec.
- Improved Lava Lash now increases the damage of Lava Lash by 10% for each application of Searing Flames, now also causes your Lava Lash to spread your Flame Shock from the target to up to four enemies within 12 yards.
- Unleashed Rage now increases melee attack power by 20% and ranged attack power by 10%.
Restoration
- Ancestral Healing got an extra effect - heals you cast increase allies' maximum health by 10% of the amount healed, up to a maximum of 10% of their health.
- Cleansing Waters - The heal effect can only occur once every 6 seconds.
- Riptide healing effect has been increased by 50%, from 3725 to 5585.
Warrior
Fury
- Enrage now gives a physical damage bonus.
Arms
- Shattering Throw no longer scales from Attack Power. (This change is NOT in the official notes and could be a parsing error)
Thrown
- Throw now has a 0.5 sec cast time. (This change is NOT in the official notes and could be a parsing error)
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